Friday, April 29, 2011

Freak Out Friday

Well, this has been quite the week for the consoles, hm? I'm going to be a little lazy today and not attach links where I probably should. You're just going to have to take my word for it and the Google/ Bing it your own friggin' self. :D

My little freak out for this week? The fact that next year will see the birth of the successor to the...


Thursday, April 28, 2011

Top Five - Video Game Lessons Edition

A silly one: the top five lessons I've learned from video games!



5. Heal Death at the Local Inn -



Okay, it's a little exaggerated, but there is some truth to this. The more stress you have the weaker your immune system becomes. Sometimes, rest is the best medicine. And you thought staying at the inn was just to boost the in-game economy!

Monday, April 25, 2011

Top Five - Video Game Power Couples Edition

Ah, video game couples! Like Hollywood couples but not entirely useless! Who gives a fuck about Brangelina when there's Meach? This top five is about my favorite couples in video game history: whether because their romances were truly touching or unintentionally funny, they all deserve a spot...



5. Mario and Peach -





This one has to make the list; not by default, but because it deserves it. You might think that this pairing is shallow and you'd be completely right. Of course nobody is expecting depth from a Super Mario story! Why would they? It's the gameplay that sells Mario titles (as it should be). But how many times has Mario saved Peach from doom even though we all know she doesn't put out for him? Yeah, this pairing has fueled some of the best video games ever made. See, you might argue that Super Mario is a game about stomping mushrooms and ridding the universe of some bad guy who has nothing better to do than try to outdo Godzilla as Japan's most well known anthropomorphic lizard...turtle...erm...thing... <_<

Top Five - Video Game Songs Edition

A short, but good one: my top five songs in video games up to now. Believe me, it was hard choosing just five considering just how good gaming music is. Seriously, the official soundtrack for Jet Set Radio Future is better than 99% of everything playing on American radio today. But I digress! Let's talk favorite video game songs...



5. "Kingdom of Ixa'Taka" from Skies of Arcadia -



The entire soundtrack from Skies of Arcadia is fantastic, but if I had to pick one song from such long list, the theme to Ixa'Taka would definitely be it. I'm a huge fan of Mesoamerica; that's why my major is anthropology, so this theme is like a dream come true for me. Just like the highest rated comment on that video states, I used to linger in this area of the game for hours just to listen to the song. This song is fun, adventurous, mysterious, and fascinating all at once: it's a perfect example of the entire theme and style of Skies of Arcadia condensed to a single piece of music.

Sunday, April 24, 2011

Top Five - "Favorite Worlds to Get Lost In" Edition

Something I think developers don't get is that the enjoyment of video games comes not just from the challenges and the fun, but also from entering a different world that could not otherwise be possible in real life. One thing that really kills games for me, for example, is backtracking: needless backtracking means less variety, less of a world to explore, less to get lost in. It's one the many reason why games like Metroid Prime, a first person adventure, seems lacking to me. So this article is to discuss good, well made, beautifully detailed worlds that create the necessary atmosphere to allow a player to walk into something completely different and all the while exciting.

Hope you enjoy!



5. The Old West from Red Dead Redemption -





I hate Rockstar. I will admit it right here and right now. I hate them because Grand Theft Auto is one of the most overrated P.o.S. game series ever created, and frankly only sold because of a ridiculous amount of violence. But for what it's worth, if it hadn't existed, I might have never gotten the chance to experience Red Dead Redemption. RDR is a huge leap forward for the company, because it implements things that should have been part of their work for years. But most importantly, it captures an amazing atmosphere, not holding back on the difficulties, size, and beauty of the Wild Wild West. It's an experience like no other in gaming, and that's what makes it so amazing. Using the sandbox style to do a mafia theme is not awful, but unimaginative. Using it to recreate the entire Old West (and parts of Mexico) is beyond fuckin' cool.

Top Five - Most Anticipated Edition

A very personal top five (as will my next article be); more or less, these are my top five most anticipated games currently on the release horizon.

Hope you like!



5. Deus Ex Human Revolution -





Time to admit something: I have never played the original Deus Ex and I never played Invisible War either. I know, I know: I bow my head down in shame at this fact. But the truth is that I have never been much of a PC gamer; unfortunately, I grew up a bit poor so I didn't really have funds to afford a really good gaming PC. It hasn't been until lately, thanks to a decent laptop and a boyfriend who is a PC-building-genius that I've been able to really get into it. I feel like I sort of missed out on a lot of really great games because of it, and unfortunately, the original Deus Ex is part of that list. There's very few older PC games that I can go back to today (like Grim Fandago). There was, of course, Invisible War, which was on the original Xbox, but I heard pretty lackluster stories about it and I decided to save my money for other games instead. So that's my life story! Back on topic: as soon as I heard that there was going to be a new Deus Ex I decided to keep up with it. I watched the gameplay trailer recently and it really got me.

Friday, April 22, 2011

Frazzled Friday

You know that point when your body hates you so much for something you did to it that you think you're that much closer to death? Yeah, that's me right now but how have you been?

Spring and its pollen is in the air, do you feel it? Finals are ruining the minds of young people, kids are on spring break, and we shall be celebrating one of the most colorful undead holidays of the year: Zombie Jesus Day! Do you have any plans to sneak out and find all the hidden candy at the parks to overeat and spew out just as many colors? Oh. Well then, me neither. >_> ... <_<


Tuesday, April 19, 2011

Top Five - Most Underrated Sequels Edition

Sequels. That's pretty much what a lot of developers in the gaming industry feed from, and can you really blame them? If I made millions of dollars from a game and had a clamoring fanbase begging me to take its money, I'm sure I'd happily oblige too. The problem is that sequels can pretty much go either way: they can be better than the original games or much, much worse. But what about those sequels that are legitimately good yet get a bad reputation? This blog entry is to discuss these games: the most underrated sequels of all time.

Here I go!



5. Final Fantasy Tactics Advance -





This is one is definitely an underrated sequel-ish. It's kind of hard to classify this one, which is why it's not higher on the list, but it still deserves a spot. As a standalone game it's actually excellent, with only minor gripes here and there. Sure, the story won't win any accolades and the characters are very light in comparison to what Final Fantasy has become...but it works. Tactics Advance is actually a lot of fun and it's very well designed. The class system is excellent, often allowing for a mind boggling amount of customization of skills. The strategy involved in it is great and deep, and the overall package is just beautifully polished. It's a bit of an underrated gem for the Gameboy Advance, Final Fantasy Tactics name brand aside, often eclipsed by the fame of other excellent GBA games (like Metroid Fusion and Golden Sun). But don't let that fool you into thinking that it's anything if not excellent. If you are at all into strategy games, give this one a try; even by today's standards, its colorful graphics and art design still hold up really well and the gameplay doesn't disappoint.

Monday, April 18, 2011

Top Five - Overrated Games Edition (Volume II)

I've already done this one, but as I wrote the original list, about a million more overrated games came to mind. I figured it was worth a shot, so prepare to NERDRAGE as I go down my list of most overrated games ever for the second time (especially if you're a Playstation fan).



5. Uncharted: Drake's Fortune -





Uncharted: Drake's Fortune has to be the most visually stunning game I have yet played. Everything about its presentation is flawless, from the animation of characters to the cinematic story telling. But that is also the reason why it makes it to this list. Take a moment and strip all the glitter off of Uncharted, and not just the first game, but the entire series; there isn't much left. The first Uncharted is a wildly overrated game that has, in a sense, become the new Final Fantasy VII. The graphics are so impressive that reviewers and gamers sometimes forget that the core gameplay is bland and even downright bad at times. Seriously, try platforming and watch Nathan jump from one platform to the next: the animations are all horribly canned and he basically auto-jumps, going as far as magically turning in mid-air to make absolutely sure you don't fail. It's painfully automatic. The battle system is improved in the second game, but it's still not quite on the level of some of the best over-the-shoulder shooting this generation has seen (Mass Effect 2 and Gears of War come to mind). But the improvements only help to show the problems of the original, because the shooting system in Uncharted: Drake's Fortune is just wonky in general and more loose than a Lohan vagina.

Top Five - "Most Influential Modern Games" Edition

It's pretty easy to think of influential video games; most of the list would be composed of much older, 2D games that paved the way for the future. I figured that since we all know what those games are it would be more interesting to do a top five about the most influential games of modern times. So here goes nothing.



5. Resident Evil 4 (Various Platforms) -





This one makes the list without breaking a sweat. As much as I personally dislike it (because I'm old enough to remember the original Resident Evil games), I won't deny its quality and innovation. Capcom did something pretty incredible with Resident Evil 4 and it becomes more obvious with the passing years: the controller set-up and over-the-shoulder shooting has basically been ripped verbatim from this game for several of today's best. Uncharted, Gears of War, Dead Space, and even my beloved Mass Effect owe a great debt to Capcom's work with this one. It may not be my type of game, but you should give it a try anyway, at least to better understand how the gaming industry got a little bit further to where it is now.

Sunday, April 17, 2011

Top Five - Worst Boss Battle Edition

Let's face it: nothing's cooler than fighting an epic, well designed boss in a video game. That's sort of what we, as gamers, live for. The process of reaching a level and fighting an enormous boss before you can progress is so well ingrained in our brains that we even treat real life problems like we treat game bosses: big, difficult, but ultimately just another obstacle and a challenge to grow. Yet, there are those other bosses...you know which ones I'm talking about...the other kind. The kind that can ruin video game controllers and your blood pressure, the kind that can almost destroy an otherwise awesome gaming experience. This top five is dedicated to them: the worst bosses in video gaming history...



5. Bowser from Super Mario Sunshine -





I adore Super Mario Sunshine, I really do. It's my favorite 3D Mario, and I know that that happens to be a very lonely position to be in. But even with my love for this game, there is no excuse for that lackluster final battle. This boss makes the list simply because you can beat it in your sleep. It's so ridiculously easy that when he died the first time, I honestly thought I was being trolled and that the real final boss would appear suddenly to challenge me. But no.

Friday, April 15, 2011

Flirty Friday

Why hello there.

I hope you've had a good week. Care for a back rub? If so, sorry but that's kind of creepy. Even though I have been known to give strangers massages and I am good at it. At least, I think I am since there's some reputation floating around that I am. *ahem*

In the age and the common ridicule of online dating, I want to ask a question: How many times have to flirted online? Something as simple as a ; ) or one too many lol's, a screen name or friend request later, and you have a genuine stalker. I call bullshit if I'm the only one.

You know you wanna jump with me... ^_~

Thursday, April 14, 2011

Top Five - New Generation Edition

This new generation is really fantastic so I had a lot of trouble making choices for this list. There is a myriad of games that didn't make the cut but which I absolutely love. Still, after much thought, I feel that these are the definitely the best of the best...



5. Metroid: Other M -





Okay, okay! You get the picture: I love this game! I've loved it since the moment I first popped the disc into my Wii and played it straight through. I've discussed this one plenty, but I feel there is still much left to say. The amount of detail in this game is staggering and the Team Ninja signature is there, all the while somehow managing to keep a fantastic Metroid feel overall. The battling itself is spectacular with a brilliant dodging system that leaves me wondering why no one else ever thought of it before. More or less, you dodge simply by pressing the D-Pad in a direction away from where the attack is coming, and the real challenge to it comes from your timing more than anything else. Time your dodge right with another quick button press and the game rewards you with a full charge for your cannon that you can fire right away for devastating effect against even larger enemies. It all works beautifully and seamlessly, and it makes dodging systems like the one in God of War and its many clones seem more clunky than they already are.

Wednesday, April 13, 2011

Top Five - Surprises of this Generation Edition

I made a post about my top five disappointments, so I think this one is a fun one to have as well. I'll be naming my top five surprises: meaning, games that I expected very little of (or nothing at all) which ultimately turned out to be fantastic. Personally, I am focusing on games this generation because it's easier.



5. Marvel vs. Capcom 3: Fate of Two Worlds -






I haven't cared about fighting games in a long, long time. I really hadn't dedicated any time to the genre since Virtua Fighter 4: Evolution came out. Only briefly did I play some Tekken 5 and Soul Calibur 4, and while T5 is excellent, SC IV just seems awful to me. I also have never cared for 2D fighters outside of Mortal Kombat and Guilty Gear, so the likelihood that a fighter would please me so much in this day and age was already pretty unlikely, but a 2D fighter no less? Yeah, I love MvC 3. I don't care how many people hate on this game: I have fun playing it, a concept that used to escape me when I was younger and focused more on learning the engine of each fighter I played. Mind you, that can be fun too, but I don't think I had quite as much fun then as I am having now with this game. I guess that somewhere along the way I stopped giving a sh!t about tournament and super competitive play. MvC 3 has been a blast for me and regardless of its flaws, it's made me enjoy fighting games again, which is quite a feat. I definitely did not expect that at all.

Also: Phoenix rules.

Tuesday, April 12, 2011

Top Five - Wii Game Edition

I'll admit that it took me a long, long time to warm up to the Wii. Since the console released I mostly saw it as a gimmicky product, like the 2000's version of the Thighmaster. I basically ignored it until last year when Nintendo finally delivered; several years later than I had hoped, but at least it balanced out the suck of Super Mario Wii. I actually had a little bit of trouble making this list because I had to cut out some seriously good games, but I think overall it shows that the Wii has matured into a pretty great gaming platform. I don't even hate motion controls as much as I used to thanks to the games in the following list...



5. Donkey Kong Country Returns -





It's neither as good nor as difficult as the original 3, but it's still a wonderful addition to the series. It's one of the few recent revivals I've seen Nintendo do properly, and it's definitely leagues better than that atrocious Super Mario Wii. The multiplayer works well, the bosses are cleverly designed, the art and graphics are colorful, and the levels are really well made. It's a little soulless at times, but it feels very polished. There's no doubt that this game is the most old school styled fun you'll find in this day and age. Definitely worthy of being on this list.

Top Five - "Video Games that Deserve a Remake" Edition

I've talked about the top five remakes of all time, but there are certain games that have been left out in the cold. In this post I discuss what I feel are the games most deserving of getting a next-generation upgrade.



5. Silent Hill -





Technically, this game actually benefited from being on poor hardware. The inability to render things far away forced Konami to create the fog effect that would later become the signature of the series. You may not think that fog could have such a large effect on a game, but Silent Hill is pure survival-horror and the inability to see two feet away from you makes the game downright unnerving. Unfortunately, the rest of the game isn't up to snuff. Silent Hill falls victim to the fact that it's a first generation 3D game, so the lack of hardware power and skills with such new concept at the time of development leaves the game kind of unplayable today. The character models, including the enemies, are all horribly pixelated, turning the game into a bit of an eyesore. The same is true of the original Resident Evil, which is why it got a huge upgrade to great success and the great rejoicing of fans everywhere. Silent Hill deserves a remake too, not the least because it's a better game than Resident Evil, with a better story and more interesting ideas. What it lacks is the execution and it would be nice to see Silent Hill brought up to speed. Considering the absolute mess the series has become post-Silent Hill 3, a remake of the original would go a long way toward healing the wounds Konami left Silent Hill fans with their mismanagement of the license.

Monday, April 11, 2011

Top Five - Video Game Remake Edition

I've already covered a few really amazing remakes by fans in another article I posted, so I figured it would only be fair to post the greatest remakes by actual developers. Sometimes, remakes turn out to be absolute turds (I'm looking at you, Twin Snakes!), but at times we got some true gems. These five are the best of the best remakes in gaming...



5. Perfect Dark (Xbox LIVE Arcade) -





This one isn't a complete remake, per se, but it makes to the list for a few reasons. The first being that the game had a complete retexturing of all the environments and models, the second being that it goes for pretty cheap on XBLA, and the third being that the game includes a robust multiplayer mode that brings back all the fun of the original. Combined together, it's hard to argue against Perfect Dark XBLA being a wonderful, wonderful deal for gamers everywhere. Aside from those aforementioned things, there was also a vast improvement in the way the game runs. Unfortunately, as brilliant as Perfect Dark was when it first released, the Nintendo 64 had its limits. The original Perfect Dark is riddled with slowdown here in there, some not so bad and others that slow to an unbearable crawl. This new version? Smooth 60fps, the way it was meant to be played. The controls have been edited too, so you can play the game with several styles: old school Perfect Dark style, Halo style, or Call of Duty style.

Top Five - Dreamcast Game Edition

Ah, the Dreamcast! The last bastion of SEGA goodness before the company went to complete and utter shit. You will always hear about SEGA's little white console no matter how many years pass; from the fans who salivate just at the thought of it to the those feel that it's the most overrated platform of all time, you just can't escape it. Personally? I tend to agree with the fans. To me, the Dreamcast is and always will be the best SEGA console and one of the best consoles of all time, rivaled only by the Nintendo 64. But I digress! This blog is to discuss what I personally feel are the top five games from the Dreamcast's painfully short lifespan.



5. Jet Grind Radio -





The first game to ever use cel-shaded graphics. Sure, today you see plenty of games with cel-shading, so it's become sort of commonplace. From Zelda to Zack and Wiki, cel-shading has truly expanded in the gaming industry. But back then? It was unheard of. Imagine how we felt when the game was first shown and then released: to us, it wasn't merely a game, it was art. But looking beautiful is not really enough to justify a game if the gameplay is wonky (I'm looking at you, Uncharted!). Luckily for us, SEGA more than delivered with Jet Grind Radio. A bit of Tony Hawk, a dash of Shenmue's free-roaming, and a lot of SEGA quirkiness makes Jet Grind Radio one of the greatest Dreamcast games of all time, and one of the greatest games overall.

Friday, April 8, 2011

Frustrated Friday

This. Boy. What on Azeroth are you doing to me with all of these posts? I hope you all have enjoyed reading all of this week's posts like I have. Before I go into my responsive reviews of what Kharlo's been talking about, here's a question:


Do you play any of Zynga's games on Facebook or Myspace (My what? Yeah, humor my attempt at being virtually PC)? Do I really need to go through the list of games they've put out because you many or may not have paid any attention to who's to blame when your pixels don't load? ... Please ignore how vaguely dirty that sounded and jump with me.

Thursday, April 7, 2011

Top Five - "Things that Can Ruin a Gaming Experience" Edition

There's a million ways to ruin a game; just ask Sonic Team, they're experts on the subject. But there are chiefly five ways in which a gaming experience can be absolutely ruined, so be ready to cringe because I'm getting down and dirty here with the top five things that have killed games for me...and probably have for you as well...



5. Save Points -



Okay, I understand how this one came about: when the gaming gods were creating the gaming world they realized they had a massive problem bigger than teaching a bunch of apes the difference between "good" and "evil" and what fruit had too many carbohydrates (answer: NOT the gay one). Technological limitations did not often allow for a proper way to save progress in a game. In fact, as strange as this may seem to some of you young hooligans today with your super advanced Walkmans and your Goddamned Power Rangers, there was a time when video games didn't have a save feature at all and gamers had to walk fifteen miles in the snow with shoes made out of tennis rackets just to be able to buy their games from stores. But I digress! Some of the more old school games simply provided you with a code every time you achieved something, like beating a level, and you would have to manually enter it each time you reloaded the game - basically the solution was to allow the player to "override the code" and skip on ahead. The idea of "saving anywhere" for console gaming is relatively new. In fact, saving anywhere was a feature that was exclusive to the PC for a very, very long time. It wasn't until the original Xbox with its (then) massive HDD storage space that developers on the console front really started to push for a save anywhere feature so that we would never have to deal with archaic save points ever again. So why in the hell are we still using save points in this day and age? Save points are a pretty easy way to ruin a gaming experience that could have otherwise been great.

Top Five - 3D Final Fantasy Edition

It was bound to happen. At one point or another I was bound to make something Final Fantasy related, and really with how long the series has been running and how successful it has been, this shouldn't come as a surprise. What might come as a surprise is that I have actually never played any of the 2D Final Fantasy games. That's right. Not a single one. While other kids were playing Final Fantasy I was trying to beat Mike Tyson in Punch-Out (and my age begins to show in three...two...). So this post is about my top five modern Final Fantasy games from the core series.

Let's get this rollin'!



5. Final Fantasy VIII -




Yeah, it's broken as sh!t. Honestly, the battle system is a laugh and a half in the challenge department. My boyfriend and I were playing it again the other day and we couldn't believe how broken it was: we could just summon and draw, and we would pretty much obliterate anything on the field. But for what it's worth, the game gives you a ton of freedom. The way the battle system works lets you change an insane amount of options and tailor things to your liking, and I like that you can equip ("junction") summons to any character your want (an ingenious idea). It's a complex, deep, and beautifully made battle system that is unfortunately very unbalanced. Also liked the story a lot, and the art is far superior to VII in every aspect imaginable. Better characters too, and a more interesting setting. Honestly, I don't understand how VII got so much praise but VIII got so much flack.

Wednesday, April 6, 2011

Top Five - Pokemon Monster Edition

A more personal blog entry than usual: my five favorite Pokemon of all time. I don't mean the games, I mean the monsters!

Here I go!



5. Chandelure -


The Luring Pokemon


The highest Special Attack stats of all non-legendary Pokemon? Yes, please, and thank you! Chandelure is the definition of a "glass cannon": really high damage output and really poor defense (think: Pheonix in Marvel vs. Capcom 3). Raising it is kind of a bitch and a half since it's easy for it to K.O. in one or two hits, but the rewards are great. It also happens to looking fuckin' cool and be a ghost/fire type.


Top Five - 2011 Wildcard Edition

Here's a, hopefully, interesting one: games that are coming out this year that might just be better than the stuff we expect to rock our socks. Sure, we're all eagerly awaiting Mass Effect 3 (I know I am!), Uncharted 3, inFamous 2, etc. But, what about those games that nobody is really sure about?

These are the top five wildcards of 2011!



5. I am Alive -





A game about survival that doesn't involve zombies? What the sh!t?!?! That's right, this one is about survival and it involves none of the typical tropes of post-apocalyptic fiction. Basically you are a character living in Chicago when a huge earthquake hits and turns the entire city upside down, splitting Chicago from the mainland. All through this ordeal the main character is billed with staying alive and rescuing his girlfriend, whose status is unknown. If your head just blared like a siren and sent out a memo with "Cloverfield" stamped all over it, then you're not alone. That's pretty much it: I am Alive is Cloverfield minus the monster and plus the very real situations (like fighting for clean drinking water).

Monday, April 4, 2011

Top Five - Coolest Fan Work Edition

I write about video games because I'm a fan, and each fan has a way to express his or her love for the medium. I'm not musically talented, I can't program to save my life, and I couldn't draw my way out of a paper bag, so writing is all I'm left with. Other fans, however, have incredible talent and manage to create pieces of video gaming love that are absolutely mind blowing. This blog entry is to talk about the coolest fan made work based on established video games...

Here I go!




5. Graal Online -





I honestly have no idea how many people know this game even existed, but when I was younger this was my MMORPG of choice. It was free to play and included all the cool things you see in MMORPGS today (and then some). You would basically just go around doing whatever you wanted, from sitting in a cafe and chatting with people to doing quests all over the map. Me, personally? I spent a lot of my time using the really cool level building tool set the game came with. I remember creating entire cities just for kicks and giggles.

Top Five - Video Game Bosses Edition

Another top five in one day? Sure, why not! This one is about my top five boss fights in any video game.

I'll start...

Here I go!



5. GLaDOS from Portal -





This one gets a spot just for the "lulz." It's not the most imaginative or difficult boss battle, but GLaDOS commenting on my every action made me bust out laughing more times than I can remember. Nothing, and I do mean nothing in any other boss battle can compare to a murderous computer taunting you like a five year old as you desperately struggle to survive ("If you love that thing so much, why don't you marry it?!?"). Portal is gaming excellence from start to finish, but the final boss battle and the end credits are what seal the deal.

Sunday, April 3, 2011

Top Five - Disappointment Edition

A new and very personal Top Five. Here I will discuss the five games that have disappointed me the most. Be ready for the biggest wall-o-text you've ever read online!

Here I go!



5. Pokemon Ruby, Sapphire, and Emerald -





Oh boy, where do I start with this one? I know these games have A LOT of supporters and fans, so I'm ready to have my head chopped off for my comments, but I legitimately think that Ruby, Sapphire, and Emerald just absolutely suck. Here's the thing: Blue, Red, and Yellow were the originals and I love them for what they are. They're dated by today's standards, but back then they were pretty incredible. I enjoyed Silver, Gold, and Crystal the most out of the whole series because I felt they had immense upgrades over the original: a day and night system with different Pokemon for each time (I guess you could say that the hours I spent secretly staying up to catch a Hoothoot were quite...a hoot! YEEEAAAAAAHHHHH!), the ability to breed Pokemon, the introduction of two new types (including my absolute favorite: steel), shiny Pokemon, the PokeGear, berries, and a lot more. To this day, Silver, Gold, and Crystal remain my absolute favorites (that includes the highly superior SoulSilver and HeartGold remakes).

Top Five - Video Game Series Edition

A new Top Five! This time I will discuss what I personally feel are the top five video game series of all time!

Here I go!



5. Monkey Island (LucastArts and Telltale Games) -





Okay, okay, you got me! I talk about this one a lot. But if you have ever played a Monkey Island game then it should be no secret why: Monkey Island has always been a mix of excellent puzzles, fantastic humor, brilliant music, and just plain fun gameplay. Monkey Island is a series that anyone can get into but that will challenge the player at all turns. It's a thing of beauty when a game can do that, it truly is, and Monkey Island does that through the majority of its games. Sure it's not perfect, but the first two Monkey Island games are by far some of the greatest point-and-click adventure games of all time and since taking over, Telltalle games has done a pretty fantastic job at keeping the series alive.

Friday, April 1, 2011

Flippant Friday

Why hello there!

Who am I? All you need to know is that I'm Kharlo's little Asian (straight) lady friend who enjoys casual video gaming, am a contributing blogger here, and go by Miss Sak. :D I use emoticons and "lol" pretty often, but that's who I am IRL and I don't see a good reason to change that.

My job here is to mix things up a bit, give my own opinion, and have a good time in good company.

I'll start responding to some of Kharlo's posts this week after the jump.